|
|
| |
Hobbyzone Aerobird Challenger
|
|
| |
The Do-It-All Bird
Written By: John Reid Provided By: Backyard Flyer
|

QUICK SPECS
MODEL: Aerobird Challenger
SMALLEST FLIGHT AREA: baseball outfield
IDEAL FOR: beginner to advanced pilots
PRICE: $179.99 |
YOU NEED
A 12V power outlet in your car
A couple of hours to charge the battery |
HobbyZone continues to develop a new and different approach
to a common theme: namely, the Firebird platform that it
introduced a few years ago. The latest, the Aerobird Challenger,
incorporates all of the great features of previous Firebirds-a
durable design, simple assembly and a very affordable price-but
they didn't stop there. With its aerobatic body and X-Port for
plug-and-play fun, it is the most versatile of all pod-and-boom
planes. Its two flying modes make the plane appealing to novice
and experienced pilots. When all is said and done, the Aerobird
Challenger could be the most versatile backyard flyer available. |
Out of the Box
SPECIFICATIONS
Model: Aerobird Challenger
Manufacturer: HobbyZone
Distributor: Horizon Hobby Distributors
Type: 3-channel, V-tail sport
Smallest flying area: baseball outfield
Ideal for: beginners to advanced pilots
Wingspan: 42 in.
Wing area: 167 sq. in.
Length: 31 in.
Ready-to-fly weight: 17 oz.
Wing loading: 14.65 oz./sq. ft.
Drive system installed: 380 direct-drive motor
Radio system installed: 3-channel FM
Battery included: 6-cell, 7.2V, 900mAh NiMH
Flight duration: 10 min.+
Price: $ 179.99
Features: durable plastic fuselage pod with composite
tail boom and foam flying surfaces; the body comes
completely assembled and just needs you to attach the wing
and push in the landing gear; motor, prop, ESC, battery,
servos and radio all come installed; a car 12V DC
peak-charger and an instructional video CD are included.
Comments: this plane allows pilots to advance from
beginning flight to advanced aerobatics with little
preparation. The X-Port will expand your flying experience
by allowing the addition of plug-and-play accessories such
as the Sonic Combat Module and the Aerial Drop Module. |
 |
|
Here is everything laid out; as
you can see, very little assembly is involved in making the
Aerobird Challenger airworthy. Even the 8 AA batteries
needed for the transmitter are included. |
OPENING THE BOX
The Aerobird Challenger is almost ready to go right out of
the box. I hooked the battery on the charger right away because
it takes 30 to 40 minutes to charge. After that, I added the 8
AA alkaline batteries to the single-stick FM 27MHz transmitter,
pushed in the landing gear and attached the wing to the fuselage
with six rubber bands. That's it!
The Challenger is ready to go as soon as the battery pack is
fully charged. I had time to kill (about 20 minutes before the
charger was finished with the battery), so I popped in the video
CD that came with the plane. This 11-minute video supplements
the instruction manual; it covers the assembly, some flying tips
on setting up trims, flying aerobatics and switching the
transmitter to Pro Mode. The video CD also features some of the
cool accessories that are available for the Challenger.
CONTROL SYSTEM
The Aerobird Challenger comes with a 3-channel, single-stick
transmitter with a sliding throttle-control switch. The sliding
throttle control adjusts the altitude of the plane; when you
increase throttle, the altitude increases and vice versa. When
you add nose-up/nose-down pitch-control input along with
throttle adjustments, it will increase the rate of climb and
dive. The elevator (pitch control) also allows for flaring when
you land, shorter rolling takeoffs and turns that are more
effective. Like its predecessor the Aerobird, the Challenger is
capable of aerobatics such as loops, tail slides and chandelles
when it's in Pro Mode.
HOBBYZONE X-PORT
 |
|
Here is
the Sonic Combat Module hooked into place and ready to
go. Switching from one module to the next takes about a
minute and requires no tools. |
X-citing add-ons
The Aerobird Challenger comes equipped with HobbyZone's
X-Port feature that's also found on the Firebird Commander.
This plug-and-play port allows you to attach exciting
accessories like the Sonic Combat Module (sold separately
for $23.99). This module emits a sonic "blast" that scores a
hit if you can get within 80 feet of another SCM-equipped
plane's tail. Once hit, the victim's module will emit a
high-pitched tone and disable the plane's motor for 10
seconds. This challenging competition is unlike anything
else available for electric planes.
If you're not into combat or don't have a friend who
flies, try some target practice with the Aerial Drop Module
(sold separately for $19.99). This innovative
electro-magnetic release mechanism drops a streamer bomb or
parachute from the Challenger with the push of a button.
There are so many games that you can make up for this add-on
that you will probably wear out the plane before you get
tired of it. Either way, these add-on modules will increase
your flying enjoyment. |
|
In the Air
MULTI-MODE FLIGHT CONTROL
SYSTEM
 |
|
Here, the Challenger is in the
Sport Mode, and only one control surface responds to left
and right stick input from the transmitter. Both control
surfaces move when the up- or down-stick input is made. Pro
Mode will make both control surfaces respond to any
transmitter stick input. |
The Challenger's new Multi-Mode system offers two ways to
fly; the Sport Mode is the default, and it incorporates
HobbyZone's Flight Trak control system with pitch control. To
enter this mode, just turn on the transmitter with the throttle
in the "off" position. In the Sport Mode, the steering input
raises only one control surface during normal flight. As the
throttle is reduced, the control throws are increased for a more
positive control when the plane glides. These features make
flights smoother and easier for less experienced pilots. When
you're target-bombing, you should use this mode with the Aerial
Drop Module because of its smoother flight characteristics.
The Pro Mode turns off Flight Trak and changes the tail
controls into a standard V-tail mixer. To enter this mode, first
plug in the battery, and turn on the transmitter with the
control stick pushed forward and the throttle in the "off"
position. Hold the stick there for about 2 seconds, release it,
and you are now in Pro Mode. In this mode, steering inputs move
one control surface up while another moves down, causing purer
yaw. Now the plane won't tend to keep its nose up or climb when
there's steering input, and there's an increase in control
throws all the time. This mode gives you a faster and more
aggressive response. When you're doing aerobatics or engaging in
aerial combat with the Sonic Combat Module, this is the mode to
use.
FINAL THOUGHTS
The new HobbyZone Aerobird Challenger offers the best that
pod-and-boom planes have to offer. The Challenger features the
easy-flying characteristics of the Firebirds, the aerobatic
abilities of the Aerobird and the fun of the Aerial Drop and
Sonic Combat Modules of the Firebird Commander. This plane is
just about the best all-around buy for the money.
IN THE AIR
 |
|
The
Aerobird Challenger can perform loops, tail slides and
chandelles. |
Once it's out of the box, the Aerobird Challenger gets
into the air quickly, and once there, it's easy to fly. The
controls are responsive and smooth, so new pilots won't get
into trouble right away (hopefully). If possible, first-time
pilots should seek the skills of a veteran pilot to assist
them. Choose a fairly calm day for the first flight, and
pick a site that's at least the size of a baseball outfield
to ensure that the plane has plenty of room for you to
launch, fly and land it.
CLIMB PERFORMANCE. This plane can take off from the
ground, but you don't have much directional control until it
gets airborne; this is why I prefer to hand-launch it. With
a freshly charged battery, the Challenger will quickly climb
out when you hand-launch it into the wind slightly nose-up
(don't fly in winds over 7mph). Use a combination of
throttle and elevator control to get the plane to a
comfortable altitude.
FLIGHT STABILITY. The Challenger is a very stable
flying plane that's easy to control during climbs, turns and
descents in both modes. In the Sport Mode, the turns are
quite smooth and the nose doesn't tend to drop. Even in Pro
Mode, the nose drops only a little in the turns, and this is
easily corrected with a little upelevator. Both modes have
solid control as the plane slows down for landing, and it's
a simple matter of keeping the wing level as the plane
descends.
PILOT RECOMMENDATIONS. Both beginning and advanced
pilots should fly the first few flights in the Sport Mode.
Get used to how the plane feels and handles before you move
on to the Pro Mode. The Flight Trak system really simplifies
flying for inexperienced pilots. This mode gives you more
time to choose the control movement you should use and helps
eliminate any over-controlling that newbies will certainly
do. Once you're comfortable in this mode, move on up to the
Pro Mode and enjoy moving the plane around the sky with more
authority.
PERFORMANCE HIGHLIGHT. With 3-channel control, this
plane offers more than other planes in its class. The
Aerobird Challenger can perform loops, tail slides and
chandelles. If you want an added visual effect for your
maneuvers, just add the provided chrome-colored wingtip
streamers to the wing with doublesided tape. If that's not
enough to keep your interest, purchase the Stealth Target
(available separately) and use your Sonic Combat Module to
perform daring daylight strafing attacks. |
TIP
Take advantage of the two flying modes when you use the X-Port
plug-and-play modules. The Sport Mode's smooth flying
characteristics are perfect for precision streamer bomb drops;
you'll hit your target every time. When you switch to the Combat
Module, you will need to maneuver quickly to turn inside your
opponent and to swiftly pull in behind your adversary's tail;
the Pro Mode controls are much quicker and give you a big
advantage. |
«Aerobird
Challenger |
|
|
|
|
|